Brawl - Game & Watch - Action - 0x131

Entry Script

  1. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  2. UnknownEvent { namespace: 0x8, code: 0x9, unk1: 0x0, arguments: [Value(3)] }
  3. ControllerClearBuffer
  4. CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: (TouchingAFloorWallOrCeiling value(8)) }
  5. Subroutine(0x1888c)
  6. CreateInterrupt { interrupt_id: Some(10009), action: 0x132, requirement: ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual InternalConstantInt (0xc36))) }
  7. DisableInterrupt(10009)
  8. CreateInterrupt { interrupt_id: Some(10000), action: 0x12f, requirement: (AnimationEnd) }
  9. CallEveryFrame { thread_id: 9, script: 0x18a44 }
  10. ChangeSubactionRestartFrame(Dash_1)

Exit Script